Want a free copy of RMVX Ace?

Posted: January 20, 2012, 04:23:13 AM by modern algebra


RPG Maker Web is holding another contest, this one to make a trailer for your game: http://blog.rpgmakerweb.com/announcements/hit-the-high-ad-spots-contest/

If you win, you will get a free copy of RMVX Ace and an early release. You will also be permitted to make the official promo video for RMVX Ace, which isn't really an award so much as an onerous responsibility, but if you pretend it's a boon then you'll have more fun.

Your entry would be due on Thursday, January 26, 2012, just before midnight. Here are the rules:
  • Produce a ~1:30 second ad spot for your game and upload it to Youtube. Email the link to the trailer to community@rpgmakerweb.com with the title line of “Hit the High (Ad) Spots Entry”.
  • The trailer is to be for an RPG Maker XP or RPG Maker VX project.
  • The trailer may not contain any resource that you do not have the rights to use.
  • The trailer may be for a project you have made in the past, are in the process of making now, are going to make in the future, or even a project you never intend to make at all.
  • The trailer can have already been made before the contest began, just make sure that it obeys all the other rules.
  • All entries must be emailed by 11:59 PM January 26th EST (GMT-5).



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RMRK Game Creation Organizational Revamp for RMVX Ace

Posted: January 04, 2012, 10:40:00 PM by modern algebra


Organization of the Game Creation Section


As you may have noticed, the organizational scheme of the Game Creation section is changing. This is because RPG Maker VX Ace has been released in Japan, and we expect an English version to follow shortly. We are therefore reorganizing the Game Creation section in order to better integrate the new content into the forum. After a public consultation process, I have decided on the following organizational scheme:

  • Game Creation General Chat
  • Projects
    • New Projects
    • Substantial Projects
    • Abandoned Projects
    • Recruitment
    • Reviews
  • Tutorials & Eventing Help
    • Tutorials Database
    • RMVXA Event Systems
    • RMVX Event Systems
    • RMXP Event Systems
  • Resources
    • Graphics
      • Maps
      • Actor
      • Battle
      • System
      • Miscellaneous
    • Audio
    • Movies
  • Scripts
    • RMVXA Scripts Database
    • RMVX Scripts Database
    • RMXP Scripts Database
    • Script Request
  • Program Troubleshooting
  • Other Game Making Programs
    • Game Maker

Notable Changes


The primary changes from the current organization scheme are:
  • While the Projects board has always had three tiers (New Projects -> Substantial Projects -> Finished Projects), these had previously been arranged so that there was a separate subforum for substantial projects for each maker. I do not feel it has been a useful organizational paradigm and so now there is only one Substantial Projects subforum, into which projects made in any maker are moved once they have sufficient content.

  • The biggest change is to the Resource Boards. Previously, it had been organized so that requests are made in the root forum, and there were four subforums - one for RMVX Resources, one for RMXP Resources, one for RM2k/3 Resources, and one for Multiplatform Resources. This scheme is being replaced since there is too much overlap and it becomes very difficult to actually find resources that one is looking for since (a) there is no organizational scheme within the maker boards themselves; and (b) many resources could be within any of the maker boards. As such, it was hard to navigate. For that reason, it is being replaced by three subforums: Audio, which will hold music and sound effects; Movies, which will hold video files that can be played in RMVXA or RM2k3; and Graphics, which will hold all other visual resources. The Graphics subforum is further divided into five subforums: Maps which holds all map-related graphics such as tilesets, parallaxes, and fogs; Actor, which holds graphics relating to actors, such as character sets and face sets; Battle, which holds graphics relating to battles like battlebacks and battlers; and System, which holds graphics like windowskins, title screen graphics, pictures, and icons. Graphics itself, will hold any graphics that do not fit into those categories or threads which contain graphics which may fit into multiple categories. The root forum, Resources will remain the place to request new resources.

  • Previously, there were separate script request boards for both RMXP and RMVX. With the addition of RMVX Ace, I decided it would be best to amalgamate script requests for all three boards into one Script Request board. This is because (a) most scripters can write a script for any maker; and (b) requests can be a source of inspiration for scripters, even if they do not write it in the maker for which it was requested.

  • The RMVX Troubleshooting, RMXP Troubleshooting, RM2k/3 Troubleshooting, and Other Makers Troubleshooting will all be dissolved and integrated into the Program Troubleshooting board. This is simply because there is not a lot of activity in those boards and it is a little more condensed to have them all in one.


Additionally, there are a few more minor changes:
  • The name of the Tutorials has been changed to Tutorials & Eventing Help; while the Tutorials Board has always been for asking questions on how to do things in the program, including eventing, this new name makes it a little more express.

  • An RMVXA Event Systems board will be added to hold plug & play event systems designed in RMVX Ace.

  • An RMVXA Scripts Database board has been added to hold completed scripts for RMVX Ace.

  • The Technical Support board has been renamed to Program Troubleshooting. The board has always been only for problems relating to the execution of the RM programs themselves, but a lot of people would post topics more appropriately suited to the Tutorials or Scripts boards. The name change will hopefully make the purpose of the Board more clear and avoid all that confusion.


These changes will be happening over the next week. While it will probably be a little disorienting at first, I am hopeful that it will improve the navigability of the forum and I am certain we will all get used to it shortly.


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6th RMRK Awards and 12 Days of Resources!

Posted: December 04, 2011, 06:04:18 AM by Zylos


Welp, it's that time of year again, when the voting booths are hot and tempers are flaring over who will win second place for the Arlen-Lookalike Award. The RMRK Awards are back and ready for nominations from everyone to decide who's the best musician or the funniest member. Go check it out and give a shout out to your favorite members in the areas where they deserve a nod!

BUT WAIT THERE'S MORE! New this year is also a resource contest called the Twelve Days of Resources, in which everyone and anyone may submit and vote on resources in back to back forum polls. Interested? Well, join in the fun and show us your own talent, try to prove yourself better than the others out there.


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Project of the Season: Autumn 2011 Voting

Posted: October 29, 2011, 07:27:46 PM by modern algebra



Banner created by PedroRick

RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. It is once again time to shine a light on the talent of these individuals by recognizing, celebrating, and encouraging these game makers, while at the same time giving beginners example projects to which they can aspire. For more details on the Project of the Season award and how nominees are chosen, please see the main topic.

Without further ado, the candidates for Project of the Season: Autumn 2011 are:


:rmxp:After Man, by: Owl

This is a science fiction adventure game which focuses on exploration of a new planet by humans exiled from earth as a result of the disastrous effects of climate change.

:rmxp:Finding Eden, by: Sailerius

Finding Eden is an action/adventure game set in a post-apocalyptic earth which follows the journeys of two friends just trying to survive on an increasingly inhospitable earth.

:rm2k3:Forever's End, by: NicoB

An intriguing story, fun gameplay elements and nice graphical flourishes all colluded to create Forever's End. The cliches may be somewhat rampant, but this game reminds you why they became cliches in the first place. Overall, this is a wonderful example of RM2k3 at its finest.

:rmvx:Undying Eternal, by: Dark Gaia

By the creator of the wonderful Legionwood, Undying Eternal is an extremely promising RPG in which you take on the role of a demon hunter off to solve a crisis in the isolated village of Aventhorn.


Everyone has one vote each, which you may change at any time. Voting ends on November 12, 2011

If you are viewing this from the homepage, visit the forum topic to place your vote.


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GIAW: Halloween Edition Begins SOON!

Posted: October 14, 2011, 06:04:26 AM by Zylos


In case you hadn't heard...

Game in a Week: Halloween Edition is here!


If you somehow have never heard of the Game in a Week contest before, have no fear yet. The rules are very simple; contestants are given EXACTLY one week to create a game using RPG Maker, similar to NaNoWriMo but with game creation instead and with a much shorter time limit. In the past, we've had times where people have submitted pieces of crap as their finished product, while others had submitted orgasmically good games that could replace your need for food. Once the week is up and the games are submitted, the finished projects are then scored by a panel of judges to determine the best of them based on ingenuity, playability, entertainment, and polish. When all is said and done, the winning game creator takes the medal while the losers hide in shame.

Everything begins TOMORROW, so join up while you can!


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Springtime for RMRK: New RPG Maker projects, scripts, resources, and newsletters

Posted: June 05, 2011, 06:54:50 PM by modern algebra


RPG Maker Resource Kit May Recap

~Scripts~
~Resources~                   ~Projects~
~Troublemaking Arthropods~

Highlights


  • :) GIAW VII has just concluded and produced another round of excellent games we can look forward to
  • :) Stencyl has launched! Does this mean Duke Nukem Forever is real too?
  • :) Enterbrain is selling a new Samurai RTP
  • :) Arlen has started a Musician Networking Thread and generously offers to critique your music if you join
  • :( Blowout City has floundered due to a lack of community engagement
  • :( Pockethouse, home to Yanfly and other wonderful scripters, went down
  • :) Members of RMRK have generously hosted many of the Pockethouse scripts so that these excellent scripts do not fall victim to disuse
  • :) The Archives have been revamped and now only feature topics and events you want to read
  • :) Roph is awesome!
  • :( Arrow has fooled us all, recently revealing himself to be a massive camel in disguise, fleeing from the authorities in his native Uzbekistan

Project of the Season

RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. The new(ish) Project of the Season award exists to recognize the extraordinary talent of these individuals. Play your part by voting for the Project of Summer 2011

Recently Finished Projects


Feature: Forever's End: Episode 1

An intriguing story, fun gameplay elements and nice graphical flourishes all colluded to create Forever's End. The cliches may be somewhat rampant, but this game reminds you why they became cliches in the first place. Overall, this is a wonderful example of RM2k3 at its finest.

New Scripts



Feature: PAC Engine

Containing over 30 utility scripts and still being updated, this engine adds a number of neat new features that really add a degree of polish to any game. From bigger enemy troops to randomized title and gameover images, it is almost guaranteed that a few of these scripts will come in handy.

New Resources



Feature: Final Fantasy 8 Monsters

Your favourite monsters from Final Fantasy 8, redrawn completely from scratch in a very appealing style. There are already two packs done and more to come.

New Tutorials & Event Systems



New Projects


While it says New Projects, it does not refer to the new projects section itself. Rather, this section is for highlighting new games that came in this month that have met the requirements to be moved into the regular projects board. It may also include games that have had significant updates, such as a new demo.


Feature: Pokemon Crescent

With over 100 new pokemon and a playful style evocative of the best Pokemon games, this GIAW VII title promises to be quite wonderful already, and this is only after one week of work on it.

Want to Help?


I am looking for anyone interested in writing a new Community Update section, and any Non-RMVX Game Maker News sections of the Newsletter. If you are interested and have a suitable knowledge of any of those areas, please volunteer in this topic and I will select whoever I think is best suited for the job. Also, if you can think of any other section or subsection that you'd like to write and that you think would make sense to be included in the newsletter, then feel free to suggest it. Also, I did this pretty rapidly, so if anyone notices something I missed, please point it out to me.


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Project of the Season: Summer 2011

Posted: June 05, 2011, 03:01:11 PM by modern algebra



Banner created by grafikal

RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. It is once again time to shine a light on the talent of these individuals by recognizing, celebrating, and encouraging these game makers, while at the same time giving beginners example projects to which they can aspire. For more details on the Project of the Season award and how nominees are chosen, please see the main topic.

Without further ado, the candidates for Project of the Season: Summer 2011 are:


:rm2k3:Forever's End, by: NicoB

An intriguing story, fun gameplay elements and nice graphical flourishes all colluded to create Forever's End. The cliches may be somewhat rampant, but this game reminds you why they became cliches in the first place. Overall, this is a wonderful example of RM2k3 at its finest.

:rmvx:Shadows of Asaya, by: sinchross

Shadows of Asaya has some of the best graphics ever seen in an RM game, and while it curently has no demo, it certainly looks very promising.

:rm2k3:Sozora's Labyrinth, by: Heaven Miracle

Packed with custom graphics and event systems, Sozora's Labyrinth is one of the best new RM2k3 projects in a long time.

:rmvx:Twice Upon a Hero, by: Lunarea

Set in a world both beautiful and intriguing, Twice Upon a Hero looks to be a great RPG.


Everyone has one vote each, which you may change at any time. Voting ends on June 26, 2011

If you are viewing this from the homepage, visit the forum topic to place your vote.


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Stencyl Has Launched

Posted: May 31, 2011, 10:29:21 PM by Irock


Many moons ago, an unreleased game-creation application called StencylWorks caused a good deal of excitement in these forums, and even some controversy regarding its secretiveness. A lot of members became a part of the Stencyl community and were even invited to join the official Stencyl team. Throughout the years, Stencyl has undergone numerous overhauls and changes in direction, and even switched from being a Java game-creation toolset to being a Flash game-creation toolset.

Today, on the thirty-first of May, 2011, Stencyl has finally launched.

Stencyl is a free, multi-platform game-creation toolset that aims to allow anyone to create 2D Flash games easily, no coding required. And, iOS support is said to be on the way.

You can download and try out Stencyl today on Stencyl's website.


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Project of the Season: Spring 2011

Posted: March 31, 2011, 02:48:17 AM by modern algebra



Banner created by grafikal

Up until May 2010, RMRK had a long-running tradition of recognizing a Project of the Month. While there were a number of reasons for retiring that system, it was never for a lack of excellent projects; RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. It is once again time to shine a light on the talent of these individuals by recognizing, celebrating, and encouraging these game makers, while at the same time giving beginners example projects to which they can aspire. For these reasons, I present the new Project of the Season award! For more details on the award and how candidates are chosen, please see the main topic.

Without further ado, the candidates for Project of the Season: Spring 2011 are:


        Colorful, by: NAMKCOR

Colorful is a delightful platformer which follows a person who is bipolar and his struggle to keep happy.

:rmvx:Oversoul, by: Omiekins

Oversoul is still a very new game but already features a compelling plot and gorgeous artwork.

:rmvx:Perchance to Dream, by: bunny

Perchance to Dream is a highly imaginative world set in a world whose inhabitants have lost the ability to dream. Featuring an intriguing plot and inspiring visuals, it promises to be wonderful.

:rmxp:Vacant Sky, by: Sailerius

Featuring an epic storyline, wonderful custom resources and many hours of gameplay, Vacant Sky is an excellent project and showcases the power of RMXP.


Everyone has one vote each, which you may change at any time. Voting ends on April 13, 2011

If you are viewing this from the homepage, visit the forum topic to place your vote.


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Project of the Season: Winter 2011

Posted: January 03, 2011, 03:03:50 AM by modern algebra



Banner created by grafikal

Up until May 2010, RMRK had a long-running tradition of recognizing a Project of the Month. While there were a number of reasons for retiring that system, it was never for a lack of excellent projects; RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. It is once again time to shine a light on the talent of these individuals by recognizing, celebrating, and encouraging these game makers, while at the same time giving beginners example projects to which they can aspire. For these reasons, I present the new Project of the Season award! For more details on the award and how candidates are chosen, please see the main topic.

Without further ado, the candidates for Project of the Season: Winter 2011 are:


:rmvx:Legionwood, by: Dark Gaia

Legionwood is a complete console style RPG reminiscent of the classics of the early 90's such as Breath Of Fire and Crono Trigger. It features a massive world filled with adventures and side quests, and contains over 15 hours of gameplay.

:rmxp:Nora's Dragon Stories, by: Japur

A creative RPG where the protagonist must enter the stories written by a dying author in order to cure her of her disease. Features some of the best mapping of any RM project.

:rmvx:Order of the Marten, by: joy

A low-fantasy RPG where the player follows the newest member of a covert squad investigating a dangerous conspiracy which could threaten the very fabric of the country. Through a creative use of photoshop and custom resources, this game is incredibly gorgeous.

:rmxp:Vacant Sky, by: Sailerius

Featuring an epic storyline, wonderful custom resources and many hours of gameplay, Vacant Sky is an excellent project which showcases some of the finest aspects of RM games.

        Vengeance Online, by: Wyatt

Created using PHP and javascript, Vengeance is an online text-based RPG with a number of custom resources.


Everyone has one vote each, which you may change at any time. Voting ends on January 16, 2011


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